CardVerificationCodeEditText

class CardVerificationCodeEditText @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0) : InputFieldView

A user interface element for inputting a CVC.

Constructors

Link copied to clipboard
constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0)

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var alpha: Float
Link copied to clipboard
open var animation: Animation?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val autofillHints: Array<out String?>??
Link copied to clipboard
@set:RequiresApi(value = 28)
var autofillId: AutofillId?
Link copied to clipboard
open val autofillType: Int
Link copied to clipboard
Link copied to clipboard
open override var background: Drawable?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val baseline: Int
Link copied to clipboard
var bottom: Int
Link copied to clipboard
Link copied to clipboard
open val childCount: Int
Link copied to clipboard
open var clipBounds: Rect?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val display: Display?
Link copied to clipboard
Link copied to clipboard
open val drawingCache: Bitmap?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val drawingTime: Long
Link copied to clipboard
open var elevation: Float
Link copied to clipboard
open val explicitStyle: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
@set:RequiresApi(value = 26)
open var focusable: Int
Link copied to clipboard
open val focusedChild: View?
Link copied to clipboard
open var foreground: Drawable?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val handler: Handler?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val height: Int
Link copied to clipboard
Link copied to clipboard
open var id: Int
Link copied to clipboard
Link copied to clipboard
@set:RequiresApi(value = 26)
open var importantForAutofill: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isDirty: Boolean
Link copied to clipboard
Link copied to clipboard
open var isEnabled: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val isFocused: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var isHovered: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isLaidOut: Boolean
Link copied to clipboard
Link copied to clipboard
open override val isLayoutRequested: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isOpaque: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var isPressed: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isShown: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val isTextAlignmentResolved: Boolean
Link copied to clipboard
open override val isTextDirectionResolved: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var labelFor: Int
Link copied to clipboard
open val layerType: Int
Link copied to clipboard
Link copied to clipboard
open override var layoutDirection: Int
Link copied to clipboard
open var layoutMode: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
var left: Int
Link copied to clipboard
open val matrix: Matrix?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var minimumHeight: Int
Link copied to clipboard
open var minimumWidth: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var nextFocusUpId: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val paddingBottom: Int
Link copied to clipboard
open override val paddingEnd: Int
Link copied to clipboard
open override val paddingLeft: Int
Link copied to clipboard
open override val paddingRight: Int
Link copied to clipboard
open override val paddingStart: Int
Link copied to clipboard
open override val paddingTop: Int
Link copied to clipboard
override val parent: ViewParent?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var pivotX: Float
Link copied to clipboard
open var pivotY: Float
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val resources: Resources?
Link copied to clipboard
Link copied to clipboard
var right: Int
Link copied to clipboard
Link copied to clipboard
open val rootView: View?
Link copied to clipboard
Link copied to clipboard
open var rotation: Float
Link copied to clipboard
open var rotationX: Float
Link copied to clipboard
open var rotationY: Float
Link copied to clipboard
open var scaleX: Float
Link copied to clipboard
open var scaleY: Float
Link copied to clipboard
Link copied to clipboard
open var scrollBarSize: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val solidColor: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var tag: Any?
Link copied to clipboard
open override var textAlignment: Int
Link copied to clipboard
open override var textDirection: Int
Link copied to clipboard
Link copied to clipboard
var top: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var visibility: Int
Link copied to clipboard
val width: Int
Link copied to clipboard
open val windowId: WindowId?
Link copied to clipboard
Link copied to clipboard
open val windowToken: IBinder?
Link copied to clipboard
Link copied to clipboard
open var x: Float
Link copied to clipboard
open var y: Float
Link copied to clipboard
open var z: Float

Functions

Link copied to clipboard
open fun addChildrenForAccessibility(outChildren: ArrayList<View?>?)
Link copied to clipboard
open fun addExtraDataToAccessibilityNodeInfo(info: AccessibilityNodeInfo, extraDataKey: String, arguments: Bundle?)
Link copied to clipboard
open fun addFocusables(views: ArrayList<View?>?, direction: Int)
open fun addFocusables(views: ArrayList<View?>?, direction: Int, focusableMode: Int)
Link copied to clipboard
open fun addKeyboardNavigationClusters(views: Collection<View?>, direction: Int)
Link copied to clipboard

Adds a listener for text changes.

Link copied to clipboard
Link copied to clipboard
open fun addTouchables(views: ArrayList<View?>?)
Link copied to clipboard
open override fun addView(child: View?)
open override fun addView(child: View?, params: ViewGroup.LayoutParams?)
open override fun addView(child: View?, index: Int)
open override fun addView(child: View?, index: Int, params: ViewGroup.LayoutParams?)
open override fun addView(child: View?, width: Int, height: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun autofill(values: SparseArray<AutofillValue?>)
open fun autofill(value: AutofillValue?)
Link copied to clipboard
open fun bringChildToFront(child: View?)
Link copied to clipboard
open fun bringToFront()
Link copied to clipboard
open fun buildDrawingCache(autoScale: Boolean)
Link copied to clipboard
open fun buildLayer()
Link copied to clipboard
open fun callOnClick(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun cancelLongPress()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun canScrollHorizontally(direction: Int): Boolean

open fun canScrollHorizontally(canScroll: Boolean)

Sets whether the text should be allowed to be wider than the view.

Link copied to clipboard
open fun canScrollVertically(direction: Int): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun childHasTransientStateChanged(child: View, childHasTransientState: Boolean)
Link copied to clipboard
open fun clearAnimation()
Link copied to clipboard
open fun clearChildFocus(child: View?)
Link copied to clipboard
Link copied to clipboard
open override fun clearFocus()

Called when this view wants to give up focus.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun computeScroll()
Link copied to clipboard
open fun computeSystemWindowInsets(in: WindowInsets?, outLocalInsets: Rect?): WindowInsets?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchCreateViewTranslationRequest(viewIds: Map<AutofillId?, LongArray?>, supportedFormats: IntArray, capability: TranslationCapability?, requests: List<ViewTranslationRequest?>)
Link copied to clipboard
open fun dispatchDisplayHint(hint: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchKeyEvent(event: KeyEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchNestedFling(velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
Link copied to clipboard
open fun dispatchNestedPreFling(velocityX: Float, velocityY: Float): Boolean
Link copied to clipboard
open fun dispatchNestedPreScroll(dx: Int, dy: Int, consumed: IntArray?, offsetInWindow: IntArray?): Boolean
Link copied to clipboard
open fun dispatchNestedScroll(dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int, offsetInWindow: IntArray?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget?>)
Link copied to clipboard
open fun dispatchSetActivated(activated: Boolean)
Link copied to clipboard
open fun dispatchSetSelected(selected: Boolean)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchUnhandledMove(focused: View?, direction: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun dispatchWindowVisibilityChanged(visibility: Int)
Link copied to clipboard
open fun draw(canvas: Canvas)
Link copied to clipboard
Link copied to clipboard
fun enableValidation(isEnabled: Boolean)

Sets whether validation is enabled for this view.

Link copied to clipboard
open fun endViewTransition(view: View?)
Link copied to clipboard
open override fun findFocus(): View?

Finds the view in the hierarchy rooted at this view that currently has focus.

Link copied to clipboard
fun <T : View?> findViewById(id: Int): T?
Link copied to clipboard
open fun findViewsWithText(outViews: ArrayList<View?>?, text: CharSequence?, flags: Int)
Link copied to clipboard
fun <T : View?> findViewWithTag(tag: Any?): T?
Link copied to clipboard
Link copied to clipboard
open fun focusSearch(direction: Int): View?
open fun focusSearch(focused: View?, direction: Int): View?
Link copied to clipboard
open fun forceHasOverlappingRendering(hasOverlappingRendering: Boolean)
Link copied to clipboard
open fun forceLayout()
Link copied to clipboard
Link copied to clipboard
open fun generateDisplayHash(hashAlgorithm: String, bounds: Rect?, executor: Executor, callback: DisplayHashResultCallback)
Link copied to clipboard
Link copied to clipboard
open override fun getBackground(): Drawable?
Link copied to clipboard
open fun getChildAt(index: Int): View?
Link copied to clipboard
fun getChildDrawingOrder(drawingPosition: Int): Int
Link copied to clipboard
open fun getChildVisibleRect(child: View?, r: Rect?, offset: Point?): Boolean
Link copied to clipboard
open fun getDrawingRect(outRect: Rect?)
Link copied to clipboard
open fun getFieldName(): String?

Returns the field name used for data transfer to the VGS proxy.

Link copied to clipboard

Returns the field type.

Link copied to clipboard
open fun getFocusables(direction: Int): ArrayList<View?>?
Link copied to clipboard
open fun getFocusedRect(r: Rect?)
Link copied to clipboard
open fun getGlobalVisibleRect(r: Rect?, globalOffset: Point?): Boolean
Link copied to clipboard
open fun getGravity(): Int

Returns the horizontal and vertical alignment of this TextView.

Link copied to clipboard
open fun getHitRect(outRect: Rect?)
Link copied to clipboard

Returns the type of the Input Method Editor (IME).

Link copied to clipboard
open fun getInputType(): Int

Returns the type of the editable content.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getLocationInSurface(location: IntArray)
Link copied to clipboard
open fun getLocationInWindow(outLocation: IntArray?)
Link copied to clipboard
open fun getLocationOnScreen(outLocation: IntArray?)
Link copied to clipboard
open override fun getPaddingBottom(): Int

Returns the bottom padding of this view. If there are inset and enabled scrollbars, this value may include the space required to display the scrollbars as well.

Link copied to clipboard
open override fun getPaddingEnd(): Int

Returns the end padding of this view depending on its resolved layout direction. If there are inset and enabled scrollbars, this value may include the space required to display the scrollbars as well.

Link copied to clipboard
open override fun getPaddingLeft(): Int

Returns the left padding of this view. If there are inset and enabled scrollbars, this value may include the space required to display the scrollbars as well.

Link copied to clipboard
open override fun getPaddingRight(): Int

Returns the right padding of this view. If there are inset and enabled scrollbars, this value may include the space required to display the scrollbars as well.

Link copied to clipboard
open override fun getPaddingStart(): Int

Returns the start padding of this view depending on its resolved layout direction. If there are inset and enabled scrollbars, this value may include the space required to display the scrollbars as well.

Link copied to clipboard
open override fun getPaddingTop(): Int

Returns the top padding of this view.

Link copied to clipboard

Returns the base paint used for the text.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Returns the current state of the field.

Link copied to clipboard
open fun getTextAlignment(): Int
Link copied to clipboard
open fun getTextDirection(): Int
Link copied to clipboard
open fun getTypeface(): Typeface?

Returns the current typeface used to style the text.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun hasFocus(): Boolean

Returns true if this view has focus itself, or is the ancestor of the view that has focus.

Link copied to clipboard
open fun hasFocusable(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Hides the soft keyboard.

Link copied to clipboard
open fun indexOfChild(child: View?): Int
Link copied to clipboard
open fun invalidate()
open fun invalidate(dirty: Rect?)
open fun invalidate(l: Int, t: Int, r: Int, b: Int)
Link copied to clipboard
fun invalidateChild(child: View?, dirty: Rect?)
Link copied to clipboard
open fun invalidateChildInParent(location: IntArray?, dirty: Rect?): ViewParent?
Link copied to clipboard
open fun invalidateDrawable(drawable: Drawable)
Link copied to clipboard
Link copied to clipboard

Returns true if the content of this view is the same as the content of the other view.

Link copied to clipboard
open override fun isFocused(): Boolean

Returns true if this view has focus, false otherwise.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isRequired(): Boolean

Returns whether the field is required to be filled before sending.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Returns whether validation is enabled for this view.

Link copied to clipboard
open fun isVisibleToUserForAutofill(virtualId: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun keyboardNavigationClusterSearch(currentCluster: View?, direction: Int): View?
Link copied to clipboard
fun layout(l: Int, t: Int, r: Int, b: Int)
Link copied to clipboard
fun measure(widthMeasureSpec: Int, heightMeasureSpec: Int)
Link copied to clipboard
open fun notifySubtreeAccessibilityStateChanged(child: View, source: View, changeType: Int)
Link copied to clipboard
fun offsetDescendantRectToMyCoords(descendant: View?, rect: Rect?)
Link copied to clipboard
open fun offsetLeftAndRight(offset: Int)
Link copied to clipboard
fun offsetRectIntoDescendantCoords(descendant: View?, rect: Rect?)
Link copied to clipboard
open fun offsetTopAndBottom(offset: Int)
Link copied to clipboard
Link copied to clipboard
open override fun onAttachedToWindow()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onCreateViewTranslationRequest(supportedFormats: IntArray, requestsCollector: Consumer<ViewTranslationRequest?>)
Link copied to clipboard
open fun onCreateVirtualViewTranslationRequests(virtualIds: LongArray, supportedFormats: IntArray, requestsCollector: Consumer<ViewTranslationRequest?>)
Link copied to clipboard
open fun onDescendantInvalidated(child: View, target: View)
Link copied to clipboard
open fun onDragEvent(event: DragEvent?): Boolean
Link copied to clipboard
open fun onDrawForeground(canvas: Canvas)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onHoverChanged(hovered: Boolean)
Link copied to clipboard
open fun onHoverEvent(event: MotionEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onKeyDown(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyLongPress(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyPreIme(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyShortcut(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyUp(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onNestedFling(target: View, velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
Link copied to clipboard
open fun onNestedPreFling(target: View, velocityX: Float, velocityY: Float): Boolean
Link copied to clipboard
open fun onNestedPrePerformAccessibilityAction(target: View, action: Int, args: Bundle?): Boolean
Link copied to clipboard
open fun onNestedPreScroll(target: View, dx: Int, dy: Int, consumed: IntArray)
Link copied to clipboard
open fun onNestedScroll(target: View, dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int)
Link copied to clipboard
open fun onNestedScrollAccepted(child: View, target: View, axes: Int)
Link copied to clipboard
open fun onPointerCaptureChange(hasCapture: Boolean)
Link copied to clipboard
open fun onProvideAutofillStructure(structure: ViewStructure?, flags: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onProvideStructure(structure: ViewStructure?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onResolvePointerIcon(event: MotionEvent?, pointerIndex: Int): PointerIcon?
Link copied to clipboard
open fun onRtlPropertiesChanged(layoutDirection: Int)
Link copied to clipboard
open fun onScreenStateChanged(screenState: Int)
Link copied to clipboard
open fun onScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget?>)
Link copied to clipboard
open fun onStartNestedScroll(child: View, target: View, nestedScrollAxes: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun onStopNestedScroll(child: View)
Link copied to clipboard
open fun onTouchEvent(event: MotionEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
open fun onViewAdded(child: View?)
Link copied to clipboard
open fun onViewRemoved(child: View?)
Link copied to clipboard
Link copied to clipboard
open fun onVisibilityAggregated(isVisible: Boolean)
Link copied to clipboard
open fun onWindowFocusChanged(hasWindowFocus: Boolean)
Link copied to clipboard
Link copied to clipboard
open fun performAccessibilityAction(action: Int, arguments: Bundle?): Boolean
Link copied to clipboard
open override fun performClick(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun performHapticFeedback(feedbackConstant: Int): Boolean
open fun performHapticFeedback(feedbackConstant: Int, flags: Int): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun playSoundEffect(soundConstant: Int)
Link copied to clipboard
open fun post(action: Runnable?): Boolean
Link copied to clipboard
open fun postDelayed(action: Runnable?, delayMillis: Long): Boolean
Link copied to clipboard
open fun postInvalidate()
open fun postInvalidate(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postInvalidateDelayed(delayMilliseconds: Long)
open fun postInvalidateDelayed(delayMilliseconds: Long, left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postInvalidateOnAnimation(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postOnAnimation(action: Runnable?)
Link copied to clipboard
open fun postOnAnimationDelayed(action: Runnable?, delayMillis: Long)
Link copied to clipboard
open fun propagateRequestedFrameRate(frameRate: Float, forceOverride: Boolean)
Link copied to clipboard
open fun recomputeViewAttributes(child: View?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun removeAllViews()
Link copied to clipboard
Link copied to clipboard
open fun removeCallbacks(action: Runnable?): Boolean
Link copied to clipboard

Removes a listener for text changes.

Link copied to clipboard
open fun removeView(view: View?)
Link copied to clipboard
open fun removeViewAt(index: Int)
Link copied to clipboard
open fun removeViewInLayout(view: View?)
Link copied to clipboard
open fun removeViews(start: Int, count: Int)
Link copied to clipboard
open fun removeViewsInLayout(start: Int, count: Int)
Link copied to clipboard
open fun reportAppJankStats(appJankStats: AppJankStats)
Link copied to clipboard
Link copied to clipboard
open fun requestChildFocus(child: View?, focused: View?)
Link copied to clipboard
open fun requestChildRectangleOnScreen(child: View, rectangle: Rect?, immediate: Boolean): Boolean
Link copied to clipboard
open fun requestDisallowInterceptTouchEvent(disallowIntercept: Boolean)
Link copied to clipboard
Link copied to clipboard
fun requestFocus(direction: Int): Boolean

open override fun requestFocus(direction: Int, previouslyFocusedRect: Rect?): Boolean

Call this to try to give focus to a specific view or to one of its descendants.

Link copied to clipboard
Link copied to clipboard
open fun requestLayout()
Link copied to clipboard
Link copied to clipboard
open fun requestRectangleOnScreen(rectangle: Rect?): Boolean
open fun requestRectangleOnScreen(rectangle: Rect?, immediate: Boolean): Boolean
Link copied to clipboard
Link copied to clipboard
open fun requestTransparentRegion(child: View?)
Link copied to clipboard
fun <T : View?> requireViewById(id: Int): T & Any
Link copied to clipboard
open fun resetPivot()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun saveAttributeDataForStyleable(context: Context, styleable: IntArray, attrs: AttributeSet?, t: TypedArray, defStyleAttr: Int, defStyleRes: Int)
Link copied to clipboard
open fun saveHierarchyState(container: SparseArray<Parcelable?>?)
Link copied to clipboard
open fun scheduleDrawable(who: Drawable, what: Runnable, when: Long)
Link copied to clipboard
Link copied to clipboard
open fun scrollBy(x: Int, y: Int)
Link copied to clipboard
open fun scrollTo(x: Int, y: Int)
Link copied to clipboard
open fun sendAccessibilityEvent(eventType: Int)
Link copied to clipboard
open fun setAccessibilityDataSensitive(accessibilityDataSensitive: Int)
Link copied to clipboard
open fun setAddStatesFromChildren(addsStates: Boolean)
Link copied to clipboard
open fun setAllowClickWhenDisabled(clickableWhenDisabled: Boolean)
Link copied to clipboard
open fun setAllowedHandwritingDelegatePackage(allowedPackageName: String?)
Link copied to clipboard
open fun setAllowedHandwritingDelegatorPackage(allowedPackageName: String?)
Link copied to clipboard
@RequiresApi(value = 26)
open override fun setAutofillHints(vararg autofillHints: String?)
Link copied to clipboard
@RequiresApi(value = 28)
open override fun setAutofillId(id: AutofillId?)
Link copied to clipboard
open override fun setBackground(background: Drawable?)
Link copied to clipboard
open override fun setBackgroundColor(color: Int)
Link copied to clipboard
open fun setBackgroundDrawable(background: Drawable?)
Link copied to clipboard
open fun setBackgroundResource(resid: Int)
Link copied to clipboard
open override fun setContentDescription(contentDescription: CharSequence?)

Sets the content description of the view.

Link copied to clipboard
open fun setCursorVisible(isVisible: Boolean)

Sets whether the cursor is visible.

Link copied to clipboard
open fun setEllipsize(type: Int)

Causes words in the text that are longer than the view's width to be ellipsized instead of broken in the middle.

Link copied to clipboard
open override fun setEnabled(enabled: Boolean)

Sets the enabled state of this view.

Link copied to clipboard
open fun setFadingEdgeLength(length: Int)
Link copied to clipboard
open fun setFieldName(resId: Int)
open fun setFieldName(fieldName: String?)

Sets the field name for data transfer to the VGS proxy.

Link copied to clipboard
open override fun setFocusable(focusable: Boolean)
@RequiresApi(value = 26)
open override fun setFocusable(focusable: Int)

Sets whether this view can receive focus.

Link copied to clipboard
open override fun setFocusableInTouchMode(focusableInTouchMode: Boolean)

Sets whether this view can receive focus while in touch mode.

Link copied to clipboard
open fun setGravity(gravity: Int)

Sets the horizontal and vertical alignment of the text.

Link copied to clipboard
open fun setHandwritingBoundsOffsets(offsetLeft: Float, offsetTop: Float, offsetRight: Float, offsetBottom: Float)
Link copied to clipboard
open fun setHasTransientState(hasTransientState: Boolean)
Link copied to clipboard
open fun setHint(text: String?)

Sets the text to be displayed when the text of the TextView is empty.

Link copied to clipboard
open fun setHintTextColor(color: Int)

Sets the color of the hint text.

Link copied to clipboard
fun setImeOptions(imeOptions: Int)

Changes the editor type integer associated with the text view.

Link copied to clipboard
open override fun setImportantForAccessibility(mode: Int)

Sets how to determine whether this view is important for accessibility.

Link copied to clipboard
@RequiresApi(value = 26)
open override fun setImportantForAutofill(mode: Int)
Link copied to clipboard
open fun setInputType(inputType: Int)

Sets the type of the content.

Link copied to clipboard
open fun setIsCredential(isCredential: Boolean)
Link copied to clipboard
open fun setIsHandwritingDelegate(isHandwritingDelegate: Boolean)
Link copied to clipboard
open fun setIsRequired(state: Boolean)

Specifies whether the field is required to be filled before sending.

Link copied to clipboard
open fun setLayerPaint(paint: Paint?)
Link copied to clipboard
open fun setLayerType(layerType: Int, paint: Paint?)
Link copied to clipboard
fun setLeftTopRightBottom(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun setMaxLines(lines: Int)

Sets the height of the TextView to be at most maxLines tall.

Link copied to clipboard
open fun setMinLines(lines: Int)

Sets the height of the TextView to be at least minLines tall.

Link copied to clipboard
open override fun setNextFocusDownId(nextFocusDownId: Int)

Sets the ID of the view to use when the next focus is FOCUS_DOWN.

Link copied to clipboard
open override fun setNextFocusForwardId(nextFocusForwardId: Int)

Sets the ID of the view to use when the next focus is FOCUS_FORWARD.

Link copied to clipboard
open override fun setNextFocusLeftId(nextFocusLeftId: Int)

Sets the ID of the view to use when the next focus is FOCUS_LEFT.

Link copied to clipboard
open override fun setNextFocusRightId(nextFocusRightId: Int)

Sets the ID of the view to use when the next focus is FOCUS_RIGHT.

Link copied to clipboard
open override fun setNextFocusUpId(nextFocusUpId: Int)

Sets the ID of the view to use when the next focus is FOCUS_UP.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Sets a listener to be called when an action is performed on the text view.

Link copied to clipboard

Sets a listener to be notified when the field state changes.

Link copied to clipboard

Sets a listener to be invoked when the focus of this view changes.

Link copied to clipboard
Link copied to clipboard
open override fun setOnKeyListener(l: View.OnKeyListener?)

Sets a listener to be invoked when a key is pressed in this view.

Link copied to clipboard
open fun setOnReceiveContentListener(mimeTypes: Array<out String?>??, listener: OnReceiveContentListener?)
Link copied to clipboard
Link copied to clipboard
open override fun setPadding(left: Int, top: Int, right: Int, bottom: Int)

Sets the padding. The view may add to the space required to display the scrollbars, depending on the style and visibility of the scrollbars. So the values returned from getPaddingLeft(), getPaddingTop(), getPaddingRight(), and getPaddingBottom() may be different from the values set in this call.

Link copied to clipboard
open fun setPaddingRelative(start: Int, top: Int, end: Int, bottom: Int)
Link copied to clipboard

Sets a custom icon adapter for the CVC icon.

Link copied to clipboard
open fun setRenderEffect(renderEffect: RenderEffect?)
Link copied to clipboard
fun setSelection(index: Int)

Moves the cursor to the specified offset in the text.

Link copied to clipboard
open fun setSingleLine(singleLine: Boolean)

If true, sets the properties of this field to be for a single-line input.

Link copied to clipboard
open fun setText(text: CharSequence?)
open fun setText(text: CharSequence?, type: TextView.BufferType)

Sets the text to be displayed.

open fun setText(resId: Int)
open fun setText(resId: Int, type: TextView.BufferType)

Sets the text to be displayed from a string resource.

Link copied to clipboard
@RequiresApi(value = 23)
open fun setTextAppearance(resId: Int)
open fun setTextAppearance(context: Context, resId: Int)

Sets the text appearance from the specified style resource.

Link copied to clipboard
open fun setTextColor(color: Int)

Sets the text color.

Link copied to clipboard
open fun setTextSize(size: Float)

Sets the text size in scaled pixels.

open fun setTextSize(unit: Int, size: Float)

Sets the text size to a given unit and value.

Link copied to clipboard
open fun setTransitionVisibility(visibility: Int)
Link copied to clipboard
open fun setTypeface(typeface: Typeface)
open fun setTypeface(tf: Typeface?, style: Int)

Sets the typeface and style in which the text should be displayed.

Link copied to clipboard

Sets the vault alias format in which data is stored on the backend.

Link copied to clipboard
open fun setWillNotCacheDrawing(willNotCacheDrawing: Boolean)
Link copied to clipboard
open fun setWillNotDraw(willNotDraw: Boolean)
Link copied to clipboard
Link copied to clipboard
open fun showContextMenuForChild(originalView: View?): Boolean
open fun showContextMenuForChild(originalView: View?, x: Float, y: Float): Boolean
Link copied to clipboard

Shows the soft keyboard.

Link copied to clipboard
Link copied to clipboard
open fun startActionModeForChild(originalView: View?, callback: ActionMode.Callback?): ActionMode?
open fun startActionModeForChild(originalView: View?, callback: ActionMode.Callback?, type: Int): ActionMode?
Link copied to clipboard
open fun startAnimation(animation: Animation?)
Link copied to clipboard
fun startDrag(data: ClipData?, shadowBuilder: View.DragShadowBuilder?, myLocalState: Any?, flags: Int): Boolean
Link copied to clipboard
fun startDragAndDrop(data: ClipData?, shadowBuilder: View.DragShadowBuilder?, myLocalState: Any?, flags: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun startNestedScroll(axes: Int): Boolean
Link copied to clipboard
open fun startViewTransition(view: View?)
Link copied to clipboard
open fun stopNestedScroll()
Link copied to clipboard
open fun suppressLayout(suppress: Boolean)
Link copied to clipboard
Link copied to clipboard
open fun transformMatrixToLocal(matrix: Matrix)
Link copied to clipboard
open fun unscheduleDrawable(who: Drawable, what: Runnable)
Link copied to clipboard
Link copied to clipboard
open fun updateViewLayout(view: View?, params: ViewGroup.LayoutParams?)
Link copied to clipboard
Link copied to clipboard
open fun willNotDraw(): Boolean